There are several types of challenges available: Solo, Sprint and Versus, and there are also leaderboards, daily and weekly, available.
Each challenge type can be either pay-to-enter or training. Training challenges are always free to enter, and can be played by any users. By playing these challenges you hone your skills in the game, and they do not give monetary rewards. Pay-to-enter challenges cost to enter, and gives money as rewards if won (Note: these challenges can only be played by users who are 18 years and older). Most games on G-Loot have both pay-to-enter and training challenges, but some may only have training challenges.
Note that, for the result to count for the challenge you play, the game must be played in the mode listed in the challenge conditions, which can be found in the challenge card on the G-Loot web version.
What are Sprint challenges?
Sprint challenges start at a specific time and everyone who joins the challenge is in the running for top placements on the challenge leaderboard. These challenges run for a set amount of time, and all the game matches played in a required mode during this time counts towards the final result. The players who get the best results during this period earn rewards.
What are Solo challenges?
Solo challenge requires you to achieve a specific goal, either by winning the game or by achieving a specific amount of stats (kills or goals) in one game match, and you can enter a Solo challenge whenever you want to. If you reach the necessary aim of the challenge, you win the challenge.
When you play a Solo challenge, the system checks if you achieve the required result or not, in the next game match you play (Note: some game matches consist of many rounds, and G-Loot would count the result of the whole finished match, not for just one round). Solo challenges starts at the beginning of the match, and ends when the match ends or if the game is terminated by you (for example, you leave the match yourself). You cannot join a Solo challenge in the middle of a game. If you still would join a challenge in the middle of an ongoing match, the system will then count the next match played.
Please note that some Solo challenges are restricted to a certain number of attempts each day, while others are unlimited.
What are Versus challenges?
Versus challenges works similarly to Solo challenges, in the way that it counts the result of one game match played. It then compares that result gathered with the other user/s that also signed up to the same challenge. The user that achieves the best or highest result in their game match wins the Versus challenge.
After signing up for the challenge, and playing the match to collect your result, the system will then look for opponents, which may take up to 24 hours. If you win, you will receive all the winnings. If you and the opponent/s tie, you will get the entry fee back. If no opponent can be found within the 24 hour time-frame, the challenge will automatically cancel and refund the entry fee.
Our Community Manager, MEH, has also put together a quick video regarding the new Versus challenge home page
What are leaderboards?
The leaderboards are ongoing challenges, which reset daily or weekly, and the players who get the best results earn rewards. As long as you have the app running, these challenges are automatically activated for you.
The leaderboards are long term challenges that reset after a specific time period, and the most common leaderboards are daily and weekly. They work similarly to Sprint challenges, but these leaderboards last for a longer period of time.
You enter these leaderboards automatically whenever you play a game and have G-Loot client open in the background, and they are free to enter. If the leaderboard has monetary prizes, and you finish in a winning position, the winnings are distributed after the leaderboard finishes.
Leaderboards are based on tracking one specific statistic, for example, kills, goals or wins of the games. Some daily or weekly leaderboards may also have additional requirements, such as to play matches in a specific mode or type.